Enbseries sse7/3/2023 ![]() Others set it to 1.0 but decrease SamplingQuality to compencate performance loss and in such case better to reduce quality of filter to not blur tiny details much. Some skilled modders set this close to 0.75 to have tiny decrease in quality, but big boost in performance. If 0.5, then each fourth pixel computed, but effect starting to be annoying noisy, even with very high sampling quality, so low resolution scaling is only suitable for 4k or other similar display screens. If it's set 0.75, then every second pixel computed (so performance doubled, except filters, which are in full resolution). ![]() ![]() When it is set to 1, then each pixel of the screen compute effect. Highest performance influence is coming from ResolutionScale parameter, especially important when display resolution is 4k. I can't answer these questions, because parameters represent balance between performance and quality, each sacrifice quality in it's own visual way and increase performance depending from others and display resolution.
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